Over at AtariAge the 7800 Forum is abuzz with the news that Curt Vendel and the Legacy Engineering Group have been working on a new product release for the Atari 7800 ProSystem. As many of you know, the Atari 7800 ProSystem–or more simply–the “Atari 7800” was released in 1986 and at one time would have preceded the Nintendo Entertainment System (aka NES) in the U.S. marketplace as the next generation in gaming consoles if it weren’t for a number of unfortunate circumstances. Well today we’re not talking about the days of old and who should have been the dominant video game system leader in yesterday’s economy. Today we’re here to tell you all about the exciting and new Atari 7800 Expansion Module:

NEW? That’s right. The Atari 7800 Expansion Module also fondly referred to as the 7800XM, might seem unusual to the traditional casual or hardcore gamer–but those that are a fan of the old-skool systems are well aware of this new product and what it means for the homebrew community that supports it. The group isn’t new and doesn’t just include middle-aged Atari fans who fondly remember the systems of yesteryear that brought them so much joy in their youth. It also includes a host of newer fans who respect the hardware for both its historical significance and who are discovering that simpler game systems can often be just as (if not more) fun than many modern systems.
So what could a 2010 product release for the 7800 possibly offer to the retro-video-gamer and his or her antiquated 7800 console? Check this out:
(Bullets taken from the product page and my comments in italics)
- Built in High Score keeping capability (compatible with approx 20 existing titles and any HSC coded games/programs in the future) – HSC was something that was planned but never implemented on a large scale. This device restores that capability.
- 128K of Program Available Memory – A 7800 programmer’s dream which will hopefully yield some interesting creativity from the homebrew community.
- POKEY audio/interfacing IC Chip for enhanced audio/voice synthesis and I/O Interfacing capabilities. – The POKEY chip was a cartridge-based sound chip that was only ever used in a few games for the 7800. It offered far superior sound to the native sound in the 7800 which was the same as the 2600 for backward compatibility reasons.
- 2nd Audio Processor for higher end Arcade sound effects and music – Another interesting addition that should allow the 7800 to flex its muscles.
- SIO (Serial I/O) Port for potential future use of Atari 8bit computer peripherals such as Disk Drives, Printers and Modems. A 7800 on the web? Cool…
- 15 PIN Port for potential future use with a detachable computer keyboard. The Atari 7800 Computer System. Nifty.
- Will come professionally boxed in original Silver styled “Atari XL” type box with extensive User Guide and Technical Data manuals. Obviously fans themselves, Legacy brilliantly executes their labor of love by preserving the idea the 7800XM might have been released around the same time as its parent.
In addition to all of the features listed above, Legacy has also carefully thought-out the age-old issue of certain Atari 2600 series cartridges not fitting quite right in the 7800. The expansion module has been designed to allow direct pass-through for playing 2600 and 7800 titles. The specifications are based on the tooling of 2600 cartridge guide while maintaining the 7800 pin-out architecture. Legacy Engineering has insightfully allowed ample breathing room around the connector slot for the traditionally finicky Activision, Imagic and other 2600 titles in addition to fitting the cartridges of its native 7800 library.
Although many of you might think it’s “neat” and never order one, I have already placed my pre-order. So if you don’t plan on getting one yourself, you can see it in action at the next Retro Video-gaming Party or at my place when you stop by. 🙂
~Product Link
~AtariAge Forum Link
Posted by Madaracs on October 12, 2010 at 10:16 am