I’m not really interested in the SPvTW (as the kids say it) film. Partially due to Michael Cera playing the same character he’s been nursing since Superbad Arrested Development, partially because I cringed in my seat the first time I saw the trailer. Nor am I really into the comics. I wrote them off as fake manga at first, now I write them off because I didn’t like them. There’s a significant generational gap surrounding the whole franchise, and anyone over the age of 20 will likely have a difficult time getting into the ultra-hipster attitude of the material. If you’re the type that wears ironic t-shirts, wrist sweatbands, and vintage Reebok hi-tops while listening to Vampire Weekend, you probably already worship at the Scott Pilgrim altar of pop-culture homages.
All that being said: this game is great! The best description I can offer is that it’s a high-def remake of River City Ransom. Throw in some truly amazing work by chiptune artists extraordinaire, Anamanaguchi, and the awe-inspiring pixel art of one Paul Robertson, and you have a winner. Thankfully, the game really doesn’t force the story from the comics/film on you (it’s there, but easily dismissed), and the game play doesn’t really suffer from it. Level building, loot dropping, side-scrolling beat-em-up goodness. Try it, love it, buy it. $9.99 on the PlayStation Store (360 version coming later this month).

Not the first iPad decal I’ve seen, but certainly one that relates to the fine folks on GridCycle. The only concern is I don’t think those dots would last too long before they peeled off. But, if you dig it, you can order yours from 